I made the high poly model of Ryuzo's costume including his straw cape and hat. His distinctive, cool personality depicted in his costume designed by Naomi Baker was a fun challenge with lots of layers working together. I created the shirt, kimono and kote in Marvelous Designer and sculpted them in Zbrush. I used the base hakama pattern made by Eunhye Lee and adjusted the pattern and shape to make it more triangular and sharper in silhouette to match it to the rest of the costume's shape language before sculpting on it in ZBrush. Low poly, texture and sword was made by Trace Studio. https://www.artstation.com/trace_studio
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I posed the model in Zbrush.
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Concept by Naomi Baker https://www.artstation.com/artwork/ELzKG2
Render room provided by Omar Aweidah.